Thursday, 17 March 2016

Front, back and side drawings



I firstly drew out my idea of what my robot looked like on a designer paper so that as best I could, it would be to scale so that when I scanned them in in Photoshop and created what it would look like pieced together it all fitted (as seen in the image below). However, because it wasn't perfect I used some basic calculations which allowed me to get them all in correlation and then inserted these into maya on a plane and applied the texture which was the drawings. This would allow me to apply polygons to get the structure and skeleton of my model. 


No comments:

Post a Comment