Thursday, 26 November 2015

Legal constraints


My video game character was inspired by a variety of different assets and actual characters. However when creating my character I include my own ideas as if they are the same as another companies then legal actions could be taken. for example if my character was the same as a robot out of I am Legend then it would be classed as copyright. My character took inspiration from a film called Robots and the character was Bigweld who moves around via a big circle wheel and is very fluid with his movements.
However my robot has clear difference as mine has guns on and can fly, however the way that he moves with the spherical bottom is what I took from that and so I had to make sure that when designing it was different. Where as in the film Rodney is a kind famous robot who loves to have fun! The reason I based my robot around him is because he is different from what you would normally expect and as a side kick I wanted It to be fast, powerful and actually useful which is why he can fly, has a map on him and also can store treasure collectibles. The way I imagined him to move was fast like Droidekas from Star-wars as they are different from the stereotypical futuristic robot with legs and human like abilities however in relation to Droidekas, mine is not similar but it helped me when thinking about my robot. Finally, all my assets on the robot such as the guns and the propeller ears were made from scratch and were original ideas.

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